Mindspark is a computer based self-learning programme that helps the child improve her skills in Maths. Through intelligent program logic, it allows each student to follow a learning path that is based on her need – at a pace she is comfortable with. The interactive interface ensures that the student is not learning passively by listening to someone, or viewing ready-made solutions, but learning by answering questions of progressively increasing complexity levels.
Students tend to find certain Maths concepts confusing and the difficult levels are not the same for every child. Repeated failure to solve sums leads the child to losing interest in the subject. At the heart of Mindspark is the theory that students learn best when they control the pace of learning. Every child has her own pace of learning. There have been several successful experiments worldwide on this. Mindspark is inspired by various such experiments.